AI Insights · Timothy · April 2022
Top 5 Cooking Games on Android in Europe: Q1 2022 Performance
Explore the performance trends of the top 5 cooking games on Android in Europe during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 cooking games on Android in Europe showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
My Cafe — Restaurant Game experienced fluctuations in weekly revenue, peaking at around $192K in late December and gradually falling to approximately $91K by the end of March. Weekly downloads saw a high of about 83K mid-January but declined steadily to around 33K by late March. Active users mirrored this trend, starting at 286K and slightly decreasing to about 246K.
Cooking Diary® Restaurant Game maintained a relatively stable weekly revenue, with a peak of $114K in early February and ending the quarter at around $88K. Downloads fluctuated, peaking at 12K mid-February before dropping to around 6K by the end of March. Active users showed a steady decline from 148K at the start of the quarter to 112K by the end.
Cooking Madness: A Chef's Game showed a consistent revenue trend, starting at $71K and peaking at about $87K mid-January, before stabilizing around $69K by late March. Downloads were strong, peaking at 167K in the last week of March. Active users showed a mix of growth and decline, starting at 1.02M and ending the quarter at approximately 962K.
Bingo Frenzy™-Live Bingo Games saw a relatively stable revenue with a peak of $62K at the end of January and fluctuating around $47K to $53K through March. Downloads peaked at 15K mid-March and maintained a steady rate. Active users saw a gradual increase from 69K to 73K by mid-March, before stabilizing around 72K.
Love & Pies - Merge Mystery demonstrated steady revenue trends, starting at $38K and fluctuating around $41K to $43K, ending the quarter at $39K. Downloads showed variability, starting at 16K in early January, dipping to 5.6K in late February, then rising back to 10K by the end of March. Active users had a slight decline from 96K to around 89K by late March.
These insights illustrate the dynamic performance of cooking games on Android in Europe during Q1 2022. For more detailed analytics and trends, visit Sensor Tower.